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Version History

Version
7.40.8
2006/01/25
(release notes)

  • Added: The Mount worksheet (with support for either a Paladin's Mount, or Pack animal)
  • Added: Ammunition for each weapon, with checkmarks
  • Added: Action Point tracker with checkmarks
  • Added: The Ray weapon family
  • Fixed: Abbreviations were interfering with Spell known
  • Fixed: Stoneskin was missing from Druid's Spells
  • Fixed: Assassin's Death Attack DC was miscalculated
  • Fixed: Familiar Initiative will ignore custom entry and use Dex.
  • Fixed: Integrated Improved initiative for Familiars
  • Fixed: Animal Companion was not adding it's bonus HD to it's save computations
  • v7.40.1 Fixed: Paladin's Mount was not adding the speed bonus at 8th+ level
  • v7.40.1 Fixed: Added Spike Growth & Repel Vermin to Ranger Spell List
  • v7.40.2 Fixed: Weird save bug when a cell contained a formula which returned an empty string
  • v7.40.3 Fixed: Same as v7.40.2, but for Arrays!
  • v7.40.4 Fixed: Epic Weapon Focus was not being added in 'single' attack mode
  • v7.40.4 Fixed: Third column of gear was not adding weight to character
  • v7.40.4 Changed: Custom weapons can now have any damage type
  • v7.40.5 Fixed: Maximum Rank for Cross-Class skills
  • v7.40.5 Fixed: 1 HD races will get base attack, saves and Skill Point if no class levels
  • v7.40.6 Fixed numerous other little things!
  • v7.40.7 Fixed: Small glitch in SpellLists (for custom class #2 & #3 only)
  • v7.40.8 Fixed: Race skill point bonus now computed correctly for negative Int.
  • v7.40.8 Fixed: Misaligned data in SpellData
  • v7.40.8 Fixed: Fighter Epic Feat computation error

Version
7.30.3
2006/01/11     

  • Improved: Demo Version now allows up to 6 class levels, in any combination
  • Added: Warning for Mac users (Mac problems are under investigation)
  • Added: A few comments
  • v7.30.1 Improved: The Sheet will not ask to save if no changes are made
  • v7.30.1 Fixed: Climb/Swim speeds were inverted for custom Animals
  • v7.30.2 Fixed: Total character level in Demo version
  • v7.30.3 Fixed: Loading existing characters in the Demo version (was using the old style)

Version
7.23.3
2005/12/20     

  • Added: The ability to define (unnamed) ability adjustments for any classes!
  • Improved: Improved: Added Protective Items weight in the Gear section (for those items carried instead of worn)
  • Improved: Better integration of the Rogue's Special Abilities
  • Fixed: Shields that were carried as Gear (not used) were not adding their weight
  • Fixed: Expanded Knowledge using wrong data
  • Fixed: two-weapons slots 3-4 and 5-6 were using weight of slots 1-2
  • Fixed: A couple of Spells were missing their Duration
  • Fixed: Improved Critical: unarmed strike was stacking with Keen Strike
  • Fixed: New skills (from row #73 to #78) were not being saved
  • Fixed: The number of feats for an Epic Mystic Theurge
  • 7.23.1 Fixed: Weapon Family compile error
  • 7.23.2 Fixed: Wizards were missing a feat in the number of 'counted' feats
  • 7.23.2 Fixed: The number of Languages is now solely based only on starting Int and Race
  • 7.23.2 Fixed: Text for Conditional synergies were not showing higher bonuses than +2 for Epic Skills
  • 7.23.2 Fixed: The 'Spiritual Weapon' spell was referencing improperly
  • 7.23.1 Improved: File size supported increased from 35K to ... very large
  • 7.23.1 Fixed: Epic Grapple was missing a +1 bonus at odd levels

Version
7.22
2005/12/05     

  • Added: Languages to the Stats worksheet (as an option)
  • Added: All Psionic feat prerequisites requiring a Manifester level
  • Added: Powers selected in expanded knowledge feat now shows with levels in Power Planner
  • Improved: The Psicrystal worksheet to directly support the other personalities (+ the extra skills added recently)
  • Improved: Number of Feats now showing number of feats from Classes (except for Armor/Weapon Proficiencies)
  • Integrated: The Expanded Knowledge Psionic Feat
  • Fixed: Shade spell was at an incorrect level
  • Fixed: Added 'named cells' for all knowledge ranks
  • Fixed: Multiple instances of Expanded knowledge was not considered by Psionic Body
  • Fixed: Efficient Item Creation epic feat for Psionic Characters
  • Fixed: Epic Spell casting for Psionic characters
  • Fixed: Kobolds had a +4 for his skill bonuses instead of +2
  • Fixed: Skills in row #73 to #78 (the recent ones) were not being added correctly for SP spent

Version
7.21
2005/12/02     

  • Added: Custom Class will have a tag to show which cells have formulas
  • Added: Load/Delete picture buttons for the Stats worksheet (Win only)
  • Added: Support for stacking Flurry of Blows levels from custom Classes
  • Fixed: Various fixes!

Version
7.20.5
2005/11/18     
(release notes)

  • Added: 29 Monstrous Races and 10 sub-Races (Created the Red Dragon as a Showcase Race)
  • Added: 5x Dynamic User Selection area for Races
  • Added: 3x Dynamic User Selection area for each of the 3 Custom Classes
  • Added: Circled 10 for Hit Points checkmarks and better support for High Hit Points
  • Added: Option to hide Check marked Hit Points
  • Improved: Race worksheet has better layout
  • Improved: Faster load time for Races
  • Improved: Moved skill point spending Off the FRONT worksheet (more space to play with!)
  • Fixed: Duergar were not adding their +2 bonus on Stone & Metal Craft related skills
  • Fixed: the Sun Blade (Short sword) was not not set to use Weapon Finesse
  • Fixed: Loading a Race when a Custom race was already selected caused #N/A on FRONT

Version
7.11.1
2005/10/25     

  • Added: Ability to define a Secondary Movement for Custom Classes
  • Fixed: Excel 2002 had problem with the Sheet (reduced the number of Formats)
  • Fixed: SpellList & SpellPlanners did not work with Abbreviated caster names
  • Fixed: Conditional Synergy on "Knowledge Nature" was too long
  • v7.11.1 Fixed: Custom skill were not adding their Ranks properly

Version
7.10.3
2005/10/22     
(release notes)

  • Added: Direct support of 3 more classes to the sheet, bringing direct class support to 6 classes (3 custom + 3 core)
  • Added: a HIDE button on almost every worksheet (Once you start using it, you will be addicted!)
  • Added: a Debug option in the Control Worksheet (to see more details when load/saving)
  • Added: Ability to define Fortitude, Reflex and Will bonuses for Races (like a Halfling's +1 to all saves)
  • Added: Ability to define Custom Save progression (instead of only Good/Poor)
  • Added: Ability to define Initiative bonuses for Custom Classes (Duelist's Improved Reaction)
  • Added: Ability to define a Land Speed Bonus for Classes (Monk, Barbarian)
  • Added: Ability to define Bonus Saves for Custom Classes (Paladin's Divine Grace)
  • Added: Ability to define Unarmed Damage for Classes (Monk)
  • Added: Ability to define Uncanny Dodge for Classes (Barbarian, Rogue...)
  • Added: Ability to define Sneak Attack damage for Custom Classes and Races (Rogue, Assassin)
  • Added: Ability to define abbreviations for [long] Class names
  • Added: Ability to display NEGATIVE Hit Points (as black circles) up to -9 (PC only)
  • Added: Saves detailed breakdown
  • Added: Power Point detailed breakdown
  • Changed: "Access to Familiar" (yes/no) changed to "Level for Familiar" in the Class worksheet
  • Improved: Faster load time for non-caster Classes (only if the class was saved in v7.10+)
  • Improved: Display of Spells, Powers and Gear (the use of commas and periods) in the Stats worksheet
  • Improved: Smaller footprint on FRONT worksheet Power Points, and Manifester Level adj. moved off-sheet
  • Fixed: Added gear quantity from 1st gear column in the Stat sheet
  • Fixed: Psicrystals were not adding their abilities due to a data move
  • Fixed: Feat column in the Skill worksheet was asking for a "yes/no" value for Custom Skills
  • Fixed: Assassin was named "assasin". Also replaced lvl_Assasin with lvl_Assassin
  • v7.10.1 Added: Armor & Shield now show up in Stats sheet
  • v7.10.1 Added: Spell Resistance can be defined for Custom Classes
  • v7.10.1 Fixed: Epic Monk has a different speed bonus in DMG compared to SRD.
  • v7.10.1 Fixed: Error loading custom class #3
  • v7.10.1 Fixed: In some situation, error in Monk's AC bonus (when Wisdom <13)
  • v7.10.1 Fixed: Resist Energy spell to improve formula for Ranger casters
  • v7.10.1 Fixed: Class specific skills were not adding Ranks from class #4 to #6
  • v7.10.2 Added ability to define Spell Resistance for Custom Classes
  • v7.10.2 Added space for 10 more custom feats (for a total of 20)
  • v7.10.2 Changed: Custom Animals/Familiars now defined with Base Attack Multiplier (review your Animal/Familiar!)(Base Attack and Grapple are now automatically computed for Animals)
  • v7.10.2 Fixed: Double Weapons were not getting the Attack Adj. from the Front Worksheet
  • v7.10.3 Improved: Reduced Load time for Casting Classes (3 times faster!)
  • v7.10.3 Added: Ability to define Spell DC Adjustment for any Class, Custom Race and Custom Classes
  • v7.10.3 Added: More entries for Racial traits (increased by 25%)
  • v7.10.3 Fixed: SpellLists that came out to exactly 55 entries were causing a problem
  • v7.10.3 Fixed: MAC SpellList titles adjusted to avoid using windows characters

Version
7.00.3
2005/09/01     
(release notes)

  • NEW: CONTROL worksheet with coded VBA Macros:
    • Ability to RESET the character to a Blank Slate!
    • Ability to LOAD a complete Character!
    • Ability to SAVE a complete Character!
    • Ability to load/save your Custom RACE!
    • Ability to load/save your Custom CLASSES!
    • Ability to Hide/Unhide any/all worksheets with the click of a button!
  • View the STATUS of the Current Character
  • Improved: Feat list can be restricted to groups of Feats (Back worksheet)
  • Improved: Options moved to the Sheets they were affecting
  • Improved: "Check" section moved to the Control worksheet
  • Improved: Ability scores displayed in a more logical fashion on the FRONT worksheet
  • Improved: Increased from 22 to 30 the space for Feat on the Back worksheet!
  • Improved: Increased the number of Custom Armors from 1 to 3!
  • Improved: Increased the number of Custom Shields from 1 to 3!
  • Improved: Increased the number of Custom Mounts from 1 to 2!
  • Improved: Increased the number of selectable Domains from 2 to 4!
  • Improved: Ranger's Favored enemy support increased from level 40 to level 55
  • Improved: User assistance to enter the Ranger's Favored enemy
  • Improved: Revamped the AC section to better reflect the stacking rules
  • Improved: Protective Items now integrated as Custom Items
  • Improved: Gear section on the back can now select "Gear", "Armors", "Shields" or "Weapons"
  • Improved: Added a 6th checkmark in the Spell Planners (for Sorcerers)
  • Improved: All 6 attack Sections are paired off to support two-weapon fighting
  • Improved: Feat selection can be limited per category on the BACK worksheet
  • Added: Spell Resistance to Race worksheet
  • Added: Character's Money in the Stat page (as an option)
  • Added: Character's Total Value in the Stat page (as an option)
  • Added: Protective Items in the Stat page (as an option)
  • Added: Natural Attacks
  • Added: a Notes worksheet
  • Added: Weapons, Armor and Shield Families
  • Added: a Point Buy system for NPC creation
  • Added: Protective Items now support all the Save types
  • Added: the ability to define a second movement type (fly, burrow, swim...)
  • Added: An option to display the XP needed to level
  • Added: A second Power Planner
  • Added: Increased the number of Protective Items from 2 to 4
  • Added: An option to display the Character Status in the Class Feature in the BACK worksheet
  • Added: An HP adjustment box for dynamically tracking HPs (Great for Laptop Users)
  • Added: Support for all other possible types of AC bonus
  • Added: Potions and Oils as listed in the SRD
  • Added: Specific weapons as listed in the SRD
  • Added: Specific Armors and Shields as listed in the SRD
  • Added: Total character Value (in the base currency - defaults to Gold)
  • Added: A Notes area behind the Image of the Stats worksheet (for those who don't use images)
  • Added: Checkbox to "hide" the Psionic Information on the FRONT worksheet
  • Added: Adjustment cell for ECL
  • Fixed: Numerous fixes applied!

Version
6.52
2005/05/15     
(release notes)

  • Added: School Specialization for Wizards
  • Added: Feat Prerequisites (as an option)
  • Added: EPIC Skill Synergies (at rank 25+)
  • Added: Leadership score now displayed on the Front worksheet
  • Added: Spell Planners now show Difficulty Class (DC) directly IN the Save column!!
  • Added: Leadership, Spell Focus, Greater Spell Focus & Epic Spell Focus to the list of Integrated Feats
  • Improved: Custom classes can now be created with the Turn Undead ability
  • Improved: Customize worksheet easier to navigate
  • Improved: Formatting of the powers in the Power Planner
  • Improved: Removed the Craft & Perform skill from the Back worksheet - use the Character Specific Skills to define which Craft or which type of performance
  • Improved: Increased the size of the "Check" area on the FRONT worksheet (used to report problems)
  • Fixed: Turn Undead ability will now stack for all classes with that ability
  • Fixed: Epic Skill Focus was missing some dropdown lists
  • Fixed: The 'manifester level adj.' was not correctly computed for Psion class in the Power Planner
  • Fixed: Mystic Theurge's Class Feature was using a wrong level

Version
6.51.2
2005/04/13     

  • Added: 3 choices for the Greater Spell Focus feat
  • Added: Expanded Knowledge to the list of integrated feats
  • Added: Check for DEX AC bonus loss when wearing bulky Armor
  • Added: Stat sheet can now [option] display the weapon Notes
  • Added: Stat sheet can now [option] display the Attack modes for each weapons
  • Fixed: Platinum has been replaced by another currency in the Treasure worksheet
  • Fixed: Sleep spell
  • Fixed: The Formula for the base manifester level in the PowerPlanner was missing
  • Fixed: Weapon Finesse feat was applied on Ranged weapons
  • Fixed: Base Attack/Grapple was not adding Epic levels on the Stat sheet
  • v6.51.1 NEW: Macros will now be part of the Sheet to add more powerful functions!
  • v6.51.1 Fixed: PP bonus from Epic Psionic Prestige class was missing (Psionic only)
  • v6.51.1 Fixed: Class worksheet Data validation for Epic classes
  • v6.51.2 Improved: Conditional Synergies are now listed a la "+2" bonuses instead of being integrated in the total ranks
  • v6.51.2 Improved: Custom weapons can be defined for any combination of damage dices
  • v6.51.2 Fixed: EPIC attack bonus was using even levels instead of odd levels
  • v6.51.2 Fixed: Synergy was missing for 'Knowledge - The Planes'

Version
6.50.9
2005/03/25     

  • Added: PowerPlanner for Psionic Characters
  • Added: Psicrystal worksheet a la familiar
  • Added: Spells in the Spell Planners can now be selected relative to the Class
  • Added: "Perfect Two-Weapon Fighting" & "Improved Rapid Shot" to the integrated feats
  • Added: Synergy between Speed and Jump bonus/penalty
  • Added: Ability to define "special" weapon damages (like +2d6 vs Chaotic)
  • Added: Support for x2 STR damage bonus for wielding weapons with 2 hands (seems there is a feat which gives that...!)
  • Added: An option to use the "Fixed Hit Points" variant instead of rolling HP (great for NPCs!)
  • Improved: Front worksheet widened (more space for Character Name)
  • Improved: Folded the Armors & Weapons into the Gears worksheet
  • Improved: Increased the space for Spells in the Spell planners by about 20%
  • Improved: Stat sheet can now display All equipment and Mount Equipment (as an option)
  • Improved: Stat sheet can now [option] display checkmarks for selected Spells (Perfect for NPC spell tracking!)
  • Improved: Custom Classes can now be defined to have Domain Spells
  • Improved: Major overhaul of the Stats worksheet to improve usability
  • Improved: Re-engineering of the Attack computations to support FULL vs. SINGLE attacks
  • Improved: The Notes section of the Front worksheet now has more information to help detect loss bonuses or Error conditions
  • Fixed: SideStep Charge has been reclassified in General by the official Errata
  • Fixed: Psionic Body was missing some feats in it's computations
  • Fixed: Familiar Feats was missing Drop-Down list
  • Fixed: Familiar's Alertness feat will not be applied unless the character has selected a Familiar + has levels counting toward having a Familiar
  • Fixed: Animal Companion AC was using Dex modifier from Familiar
  • Fixed: Epic Monk did not have his FoB attacks in some situations
  • Fixed: Rapid Shot feat was not applying the -2 penalty to attacks
  • Fixed: In some situations, the Stat page was not using the proper attack values for single-attacks
  • Fixed: Many spells having the wrong casting level or casting class
  • Fixed: a couple of Powers had the wrong levels
  • Fixed: Applied the official Errata for Psionics
  • Fixed: The reduction of the armor check penalty because of magical armor will be applied only once
  • v6.50.9 Fixed: Monk's low wisdom was applying AC penalty
  • v6.50.9 Fixed: Level vs XP mismatch which was always displayed
  • v6.50.9 Changed: Option to use Fractional bonuses for Multiclass disabled to avoid confusion
  • v6.50.9 Fixed: "Animal Messenger" spell was tagged to cleric
  • v6.50.9 Fixed: XP display on Front worksheet was not displaying the commas for large XPs
  • v6.50.9 Fixed: Comments in Gear worksheet had been 'resized' by Excel
  • v6.50.9 Fixed: Power "Empathic Transfer, Hostile"
  • v6.50.9 Fixed: Removed protection on Stat worksheet 
  • v6.50.9 Fixed: Custom Weapons was mixing Weapon Type/Class
  • v6.50.9 Fixed: Notes sections: word Wrap, locked, font 
  • v6.50.9 Fixed: Special damage was adding a "+" even if not used
  • v6.50.9 Fixed: #n/a on back worksheet & Stats sheet

Version
6.49
2005/01/26     

  • NEW: Statistics worksheet - the PERFECT résumé to give your Game Master !!
  • Added: More comments for Int Tracking (if used, it must be used for all classes!!)
  • Added: More support for Gestalt Characters (refer to Wizards of the Coast's Unearthed Arcana p.72 for details)
  • Improved: Speak Language skill now displays the number of languages know (from Race, INT Bonus, Ranks, and Misc) instead of being treated like any other skills
  • Fixed: Spells - Silence, Water Breathing
  • Fixed: Assasin, Blackguard & Adept were missing their Spell List (in the Spell Data worksheet)
  • Fixed: the Range/Melee weapons (Dagger, throwing axes..etc.) were using DEX modifier instead of the modifier for the selected mode of attack
  • v6.41 Fixed: Rapid Shot feat
  • v6.41 Fixed: Stat sheet when no weapons were selected
  • v6.41 Fixed: Custom weapons were not applying STR multiplier
  • v6.41 Fixed: Spell section was damaged if 1st class was a non-spellcaster
  • v6.42 Fixed: Cleric getting a Domain spell for Cantrips
  • v6.42 Fixed: "Nooo" text appearing in the Character Specific Skills title
  • v6.42 Fixed: Typo in Stat page ("Ref" was typed twice, with missing "Will")
  • v6.43 Fixed: Race worksheet had the number of languages locked & Customize/Can fly was locked
  • v6.45 NEW: added a customizable TREASURE worksheet to keep track of your $
  • v6.45 Improved: Class feature and racial traits now merged to maximize space usage (and significantly increase the space available for Features.
  • v6.45 Improved: Effective Caster levels now automatically adjusted for Rangers & Paladins (and the effective class level for new casting classes can be redefined)
  • v6.45 Added: Nature Sense skill bonus for Druids
  • v6.45 Added: the number of known languages to that section's title
  • v6.45 Fixed: Negative racial skills were not displaying correctly
  • v6.45 Fixed: Stat sheet has Threat range and bonus damage mixed up
  • v6.45 Fixed: Psionic Dodge was not adding the AC bonus
  • v6.45 Fixed: Locked cell on back worksheet
  • v6.49 NEW: Personal Registration Key can unlock the Demo Version - makes updating your sheet a snap!
  • v6.49 NEW: Familiar Worksheet !
  • v6.49 NEW: Animal Companion Worksheet !
  • v6.49 Added: An option to remove the Warning below the XP Box (in case you use another XP system)
  • v6.49 Moved: The ReadMe worksheet to a Separate Workbook
  • v6.49 Removed: The Light Version is no longer available.
  • v6.49 Fixed: Halfling were not getting their +1 racial bonus on all saves
  • v6.49 Fixed: Formula for the Synergy of non-regular skills was incorrect

Version
6.39
2004/12/23     

  • Added: 3x Spell Planners for Arcane/Divine spells (use Format->Sheet->Unhide to see all)
  • Added: Ability to define up to 10 SpellBooks, with automatic page usage tracking
  • Added: Optional House Rule: Fractional Base bonuses for Multi-class characters (Unearthed Arcana p.73)
  • Improved: Any class can be defined as having access to Familiars
  • Fixed: Class Features of Dragon Disciple at level 10+
  • Fixed: Some epic combinations were not showing properly in the Back/Spell section
  • v6.31 Fixed: Class access to Spell Planner
  • v6.32 Fixed: Applied official Errata to these Spells: Blasphemy, Divine Favor, Righteous Might, Stone Shape & Transport via Plants
  • v6.32 Fixed a few spell with wrong levels
  • v6.33 Improved: The checkmarks for HPs are now Windings characters (much better looking!)
  • v6.33 Fixed: Some comments in the Tables worksheet were squashed by Excel (not sure why)
  • v6.33 Fixed: Locked cells for Class feature level start
  • v6.35 Added: A ReadMe sheet
  • v6.35 Improved: XP worksheet now more in line with the other worksheets
  • v6.35 Improved: Int increases can be noted per class to avoid having retroactive Skill Points
  • v6.35 Improved: Checkmarks for HP now separate from Checkmarks in Class Features
  • v6.35 Fixed: SpellPlanners had an error in the Level formula
  • v6.35 Fixed: a few comments were not showing entirely
  • v6.36 Added: More space for Racial Traits
  • v6.36 Added: More space for Class features
  • v6.36 Fixed: Psicraft was getting a synergy bonus when a Psionic had an 'Artiste' Psicrystal
  • v6.36 Fixed: Half-giants retagged as Large instead of Medium (for damage). Still considered Medium for Armor Class penalty for size
  • v6.37 Improved: the Class features - More efficient, slimmer and with MORE detailed information!
  • v6.37 Added: More warnings when [incorrectly] using the intelligence Tracking (so you don't forget Skill Points!)
  • v6.37 Added: Total Character Level on FRONT Worksheet
  • v6.37 Added: Familiar master level will include all classes with access to Familiar
  • v6.37 Added: The "Mind Blade" as a selectable weapon (for the Soulknife class)
  • v6.37 Added: The "Pyrokineticist Fire Lash" as a selectable weapon (for the Pyrokineticist class)
  • v6.37 Added: Customized Weapons can now be defined as using the STR Penalty, but not the bonus (like a Shortbow)
  • v6.37 Moved: Dragon Disciple's Natural AC will be displayed in Natural AC instead of Class AC
  • v6.37 Fixed: Thrown weapons were not getting the STR bonus
  • v6.37 Fixed: Half-Giant were getting the Size penalty on Attack rolls.
  • v6.37 Fixed: Dexterous Will was named incorrectly
  • v6.37 Fixed: Psionic Fist were not adding their levels to Monk's AC bonus, unarmed damage and unarmored speed
  • v6.38 Improved: By popular demand, Domain spells will be noted as "+1" in the Spell list for Clerics
  • v6.38 Fixed: Spell Section was not considering Epic Only levels for spellcasters
  • v6.39 Fixed: Access to option: Fraction Base Bonuses

Version
6.19
2004/12/01     

  • New Feature: EPIC CLASSES ! No level limitations for any class!
  • Added: EPIC FEATS!
  • Reworked the ATTACK sections to better reflect different fighting modes (one handed, two handed, two-weapon fighting (primary & off-hand), Double weapons & Ranged weapons
  • Added: Flurry of Blows multiple attack for monks
  • Added: Stunning Fist to integrated feats
  • Added: Weapon Finesse to the integrated feats
  • Added: Two-Weapon Fighting and Improved/Greater/Perfect Two-Weapon Fighting to the integrated feats
  • Added: Rapid Shot & Rapid Reload to the integrated feats
  • Added: Some verification for people who would select a 'section title' instead of a Class name
  • Fixed: Wilder's Touch attack bonus
  • Fixed: If 3rd Class was Paladin/Blackguard, the CHA bonus for Divine Grace/Dark Blessing was missing
  • Fixed: Some weapon weight were incorrect
  • Fixed: Damage reduction was missing for Dwarven Defender (Class Feature)
  • v6.11 Fixed: Dragon Disciple was missing it's "Wings" Class Feature at 9th level
  • v6.12 Added some comments to help define EPIC characters
  • v6.12 Allowed Prestige Classes to access levels 10-20 (pre-Epic)
  • v6.13 Extended Carrying Capacity to handle STR higher than 29
  • v6.14 Fixed: Class features were not displayed correctly for some Classes (Prestige)
  • v6.15 Fixed: Assassin & BlackGuard spells were missing Epic part.
  • v6.16 Fixed: Feat column showing 0's on some printers
  • v6.16 Fixed: Power points were not available for custom class
  • v6.16 Fixed: Epic class on Back worksheet not showing
  • v6.16 Fixed: Typo in Cleave feat
  • v6.17 Fixed: Weapon Finesse Feat was inactive for Custom Weapons
  • v6.18 Added ability to give the sheet as a GIFT (Christmas *is* coming!!)
  • v6.19 Fixed: ECL vs XP was incorrect

Version
6.06

  • Added Psionic Races!
  • Added Psionic Classes & Prestige Classes!
  • Added Psionic Feats!
  • Integrated Psion Disciplines (class skills automatically determined accordingly)
  • Integrated all Skill synergies and Psionic Skill Synergies (except Power Stone related)
  • Integrated Psicrystal bonuses for Psionic Classes
  • Added All Skill synergies
  • Added All Class Synergies (ex: Bardic Knowledge versus Knowledge - History
  • Added all Familiars Synergies (i.e. Cat [Familiar] giving skill bonus on Move Silently)
  • Revamped the Class Features to improve Layout, Content & Presentation (Folded in Special Abilities)
  • Added optional "checkmarks" to mark off used abilities for those who use Transparencies & Water Soluble pen (Ex. hit Points, Bardic Music, Turn Undead times per day)
  • Fixed: Monk was missing "Adamantine" for his 16th level Ki Strike
  • Fixed: Rangers with Combat Style Mastery in Archery has Improved Rapid Shot instead of Improved Precise Shot
  • Fixed: Sorcerer 3rd was not displaying it's Class Features
  • Fixed: The notice for the number of Ability Score increases was not taking 3rd class into account
  • Fixed: The Half-Orc race was improperly named "monk"
  • v6.02 Fixed: Wilder's Touch Armor Class
  • v6.02 Fixed: ECL vs XP
  • v6.03 Fixed: Search Synergy without a Psionic Character
  • v6.04 Fixed: Dwarf/Duergar speed versus Heavy Loads
  • v6.05 Fixed: Custom Shield was not handling Max Dex bonus correctly
  • v6.05 Improved: Remove the "Enable/Disable Macros" message (The Sheet doesn't currently use Macros)
  • v6.06 Fixed: HP calculation was not taking 3rd class into account
  • v6.06 Fixed: Speed was not taking Barbarian Bonus if selected as 3rd Class
  • v6.06 Fixed: Speed was not taking Monk Bonus if selected as 3rd Class

Version
5.04

  • Support for 3 Classes instead of two !!
  • Support for all SRD Classes now available (including Prestige Classes and NPC Classes)
  • Added the ability to customize 3 new classes instead of only one
  • Maximum Level is now based on Class instead of Character (so you could have a 60th level character if you use 3x 20th level Core Classes)
  • Ability to give Spellcasters an extra level in "Spells per Day"
  • Ability to give Spellcasters an extra level in "Spells Known"
  • Ability to Add/Remove specific spells slots form the Spells per Day allocation (ref. Archmage High Arcana)
  • Ability to adjust the INT bonus applied to Skill points computations (magical INT does not give extra skill points - Ref: Headband of Intelligence)
  • Most Loremaster Tricks integrated in the Sheet (in the same manner as Feats)
  • Section titles now separate Classes [Core, Prestige, NPC and Custom] and Feats [General, Item Creation, Metamagic and Custom]
  • Improved Maximum Rank computations to reflect the Maximum Rank rule
  • Name changed: D&D3.5 MULTICLASS Character Sheet
  • Fixed: Paladin's Divine Grace was giving a +2 bonus to saves instead of the CHA bonus
  • Fixed: new skills based on STR were broken
  • v5.03 Added: Granted Powers descriptions for Cleric Domain
  • v5.03 Integrated: Cross-class skills which becomes class skills due to Cleric Domain selection
  • v5.03 Fixed: Skills not usable "untrained" were not showing the '-' when no rank was purchased
  • v5.03 Fixed: Xp for third class not taken into account
  • v5.03 Fixed: access to level adjustment for Spells/day and Spells known was incorrect
  • v5.03 Fixed: Feat column in the Skill section was not giving proper bonuses for releated Feats.
  • v5.04 Fixed: Third class was not adding to the Base Attack Bonus
  • v5.04 Fixed: Third class was not adding to Saves

Version
4.23

  • Added selectable Feats
  • Integrated Feats in Calculations
  • Added handling of weight of Armor, weapons and Gear for All character Sizes
  • Front Worksheet much more WYSIWYG (removed combo-boxes)
  • Hit Die now displayed automatically
  • Ability Score increases automatically noted at each 4 levels
  • Fixed: HD to destroy undead for Cleric's Turn Undead
  • Added links in the Customize WorkSheet to facilitate navigation
  • Gear can be selected thru a list or by typing the equipment
  • Added the calculation for the base number of Feats
  • v4.21 Fixed: the Feat integration '+' sign to indicate which feats are integrated
  • v4.21 Fixed: unlocked Languages section
  • v4.21 Fixed: unlocked "Notes" section for 5th weapon
  • v4.21 Fixed: unlocked Feat Adjustment box
  • v4.22 Fixed: Cleric & Paladin Turning undead was causing #value if using "Knowledge - Religion" Skill
  • v4.23 Fixed: Skills not usable untrained were not showing the "-" sign when no rank had been acquired
  • v4.23 Fixed: Paladin's Divine Grace was giving a +2 bonus to saves instead of the CHA bonus

Version
4.10

  • Added combat bonus for Multiple-Attacks (i.e. +12/+7/+2)
  • Added ability to define multiple attacks modes for the same weapon (Weight ignored for same weapon)
  • Added ECL adjustment (Effective Character Level) for all Races!!
  • Added ability to add 2 new cleric domains
  • Now Compatible with SRD (System Reference Document) (Let me know if I missed something!)
  • Fixed: Custom race was missing space for Class Features #10 and #11
  • Fixed: Problem accessing the Familiar on Front worksheet

Version
4.00

  • Now SHAREWARE !!
  • Cosmetic changes to Front page
  • Added: Hit Dice section
  • Added: Hit Points section to "XP" worksheet, Linked to Front page
  • Added: Cleric Domain selection
  • Added: Key Ability (Str, Dex...etc) now displayed with all skills on the Back worksheet!!
  • Customizable: The fighter's bonus feats at 1st, 2nd, 4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th level
  • Customizable: The Monk's bonus feats at 1st, 2nd, and 6th level
  • Customizable: The Ranger's Favored Enemy at 1st, 5th, 10th, 15th, and 20th level
  • Customizable: The Ranger's Combat Style (2nd), Improved Combat Style (6th), and Combat Style Mastery (11th)
  • Customizable: The Rogue Special Abilities at 10th, 13th, 16th, and 19th level
  • Customizable: The Wizard Bonus Feat at 5th, 10th, 15th, and 20th level
  • Fixed: Dex penalty now applied to Flat-Footed AC
  • Fixed: Rogue "Trap Sense" had an extra number
  • Fixed: Monk unarmed damage was good only for Medium Characters
  • Fixed: added missing Rogue Special Class Abilities at higher levels
  • Fixed: the Druid's Resist Nature's Lure was incorrect in the Class Features
  • Fixed: Bonus spells was missing when caster had zero spell per day, and only a bonus spell
  • Fixed: Second Gear column was not registering weight correctly in some cells

Version
3.00

  • Added support for: Fine, Diminutive, Tiny, Large, Huge, Gargantuan and Colossal Races!!
  • Weapon damage now relative to Character Size
  • Simplified customization by creating a "Customize" worksheet
  • Merged internal information onto a single "Tables" worksheet
  • The whole Spell section can now be completely re-used if you don't use a Spell Caster!
  • Improved the Rank versus Skill Points difference
  • The 5 attack sections can now be customized for HOW you're using your weapon!!

Version
2.11

  • Added support to create a Customized Class
  • Added Mounts and a section for the Mount's gear
  • Fixed the Currency missing the PP (Platinum Pieces)
  • Added the missing Feats in the Monk's Class Features
  • Fixed the Bard's Inspire Courage progression in the Class Features
  • Added Skin color
  • v2.11 Cosmetic Changes

Version
1.11

  • Added ability to create a totally custom RACE
  • Added ability to define custom Weapons, Shields, Armors or Equipments
  • Added ability to define a custom Deity
  • Doubled the space for Equipment
  • Added the ability to define Equipment on your Mount instead of on yourself
  • Fixed the speed for Dwarves
  • Fixed the Spell list showing negatives numbers on printouts
  • Fixed the Attack section so that Projectile weapons do not add STR modifier
  • Did some general cleanup on the look of the Sheet
  • v1.11 Fixed access to the Familiar/Animal Companion list control
  • v1.11 Minor cleanup

Version
1.0
2004/04/20     

  • FIRST release!

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